Framestore’s virtual art department has integrated v0.4.0’s USD workflow into their stagecraft pipeline. By pulling real-time elevation data from the Swiss Alps and combining it with instanced pine trees (using the new instancing engine), they generated a 16km digital mountain range for an upcoming action film in under four days.
The importer does not "download" models directly; instead, it captures the 3D data as it is being rendered in a web browser: Injection: Users launch Google Chrome in a special debug mode and use to "inject" into Chrome's GPU process. maps model importer v0.4.0
is a pivotal version of the open-source Maps Models Importer Blender add-on, created by Élie Michel . This tool enables the extraction of 3D photogrammetry data—including terrain and textured buildings—from Google Maps and Google Earth for use in 3D creative workflows. Core Requirements for v0.4.0 Framestore’s virtual art department has integrated v0
Furthermore, the tool now supports for repeated elements (lamp posts, trees, manhole covers) during the import phase, not as a post-process. In our tests, a 10km² area of suburban Los Angeles dropped from 18GB of VRAM usage to just 2.4GB after enabling v0.4.0’s instancing. is a pivotal version of the open-source Maps